![]() This will show which kingdoms are stronger or are allied. Each kingdom's Zone 5 will be available and unsealed for any kingdom to enter through the level 7 passes. \Holy Sites: 4 Citadels and Lv.8 Great Ziggurat.* After Kingsland. \Holy Sites: 3 Lv.5 Hierons and 1 Lv.6 Sanctuary.* Zone 7 / Kingsland - This area is accessible after capturing the level 7 passes and will be the third time kingdoms will be capable of fighting ALL kingdoms. ![]() \Holy Sites: 3 Lv.7 Circles* Zone 6 - This area is accessible after capturing the level 6 passes and will be the second time kingdoms will be capable of fighting adjacent kingdoms. Each kingdom will be safe from other kingdoms until some chapter after Kingsland opens. Zone 5 - This area is only accessible after capturing the level 5 passes and will be semi-protected. This will be the first chance for fighting from adjacent kingdoms. Level 4 passes cannot be attacked by other governors form other kingdoms. ![]() They being as protected then always semi-protected. Special Area: No flags or forts can be built inside and no cities can teleport inside. \Holy Sites: 1 Crusader Fortress and 4 Lv.4 Crusader Camps.* Ancient Ruins are protected by level 4 passes. No other kingdom will have access to this area. Kingdoms are in chronological order starting from Top Left, Top Right, Bottom Right and then Bottom Left. This is the NEW KvK 1 Map Layout that includes only 4 kingdoms now. ![]()
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